The Royal Game of Ur
2 players - ± 20 minutes - based on Irving Finkel's simplified rules.
Aim
Be the first to move all seven of your pieces across the board and off again.
Setup
The board starts empty. Each player has seven pieces. Throw the dice to see who goes first; the highest throw starts. That player then throws again for their first move.
Throwing
After each throw, count how many of the four pyramid-shaped dice land with a marked corner pointing up. That is the number of squares you may move one piece. If none of the dice shows a marked corner, you miss your turn.
Moving
Each player follows their own route across the board: first along their own row, then through the shared middle row, and at the end back to their own side. The two routes are mirror images of each other. You must always move a piece if you can; only when no move at all is possible do you miss your turn.
Only one piece may stand on a square. You can, however, capture your opponent's pieces.